VRRocketry

Role: Programmer
Duration: Phase 1 (13 Weeks), Phase 2 (2 Weeks, Ongoing)
Team: 7 Members
(3 Programmers, 1 PM, 1 Artist, 1 Designer, 1 Associate Producer)
Project Introduction
An educational rocketry simulation in VR, made possible through the APEC-APRU Academic Exchange Program grant with POSTECH, South Korea
Summary of Work
- Delivered a sponsor-driven VR application, collaborating with artists and designers to translate client requirements into actionable technical design documents.
- Engineered modular VR user interfaces using Unreal Engine 5 Blueprints, improving scalability and component reusability.
- Developed a Computational Fluid Dynamics visualizer using the Niagara Particle System to simulate complex data.
- Implemented interactive level mechanics, programming 3D user interactions such as plane rotation and selection.