DART

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Role: Programmer

Duration: 11 Weeks (Ongoing)

Team: 5 Members

(1 Programmer, 1 PM, 3 Play-Testers

Project Introduction

A mobile title designed to teach the elderly about real-world scams

Summary of Work

  • Resolved bugs and engineered new features for an existing Unity mobile game, translating playtester feedback into actionable improvements.
  • Managed the Agile development cycle using Jira, working closely with a Project Manager to track issues, prioritize tasks, and manage weekly sprints.
  • Delivered consistent weekly builds to facilitate continuous, iterative playtesting and ensure app stability.
  • Implemented a streamlined tutorial navigation system, optimizing user experiences for the elderly target audience.